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Earlybird Laundromat

Earlybird Laundromat

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Devlog

  • laundromat devlog 5
    November 15, 2023 by gutugutugames
    Tons of updates in the last couple of weeks: Separating clothes minigame My original intent was for the player to separate clothing by color into separate machines. This ended up being overly complex-... Continue reading
  • laundromat devlog 4
    October 24, 2023 by gutugutugames
    Hit a milestone this weekend with this build of Earlybird Laundromat: the core game loop is now fully built out and playable. Laundry can be received from customers, used in the washing machines, drye... Continue reading
  • laundromat devlog 3
    October 15, 2023 by gutugutugames
    1
    this week i built out the "workshift manager" which manages the core game loop and its UI in this build the Workshift does three things: sets a five minute timer, spawns customers every ten seconds, a... Continue reading
  • laundromat devlog 2
    October 08, 2023 by gutugutugames
    for this build i created a Customer state machine to control the behavior of my Customers, which are currently spawned when the player interacts with the cash register. the Customer states I have plan... Continue reading
  • laundromat devlog 1
    October 01, 2023 by gutugutugames
    here's my first devlog for this game. i decided on a working title of "Earlybird Laundromat". this week i built out the interaction system for the game, following this video tutorial, which i thought... Continue reading
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